Hoppip
No. 0187
Type: Grass / Flying
This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, Hoppip links its leaves with other Hoppip to prepare against being blown away.
Base stats
| HP | 35 |
|---|---|
| Attack | 35 |
| Defense | 40 |
| Sp. Attack | 35 |
| Sp. Defense | 55 |
| Speed | 50 |
Total 250
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Rock — Cover 3 weaknesses (Fire, Ice, Flying) — It learns nothing of that type
- Ground — Cover 3 weaknesses (Fire, Poison, Rock) — It learns nothing of that type
- Fighting — Cover 2 weaknesses (Ice, Rock) — It learns nothing of that type
- Steel — Cover 2 weaknesses (Ice, Rock) — It learns nothing of that type
- Water — Cover 2 weaknesses (Fire, Rock) — It learns nothing of that type
- Fire — Covers 1 weakness (Ice) — It learns nothing of that type
Abilities
- Chlorophyll
- Leaf Guard
- Infiltrator (Hidden)
Evolution line
Moves
- Absorb
- Acrobatics
- Aerial Ace
- Baton Pass
- Bounce
- Bullet Seed
- Charm
- Cotton Guard
- Cotton Spore
- Dazzling Gleam
- Double-Edge
- Encore
- Endure
- Energy Ball
- Facade
- Fairy Wind
- Fling
- Giga Drain
- Grass Knot
- Grassy Terrain
- Helping Hand
- Leaf Storm
- Leech Seed
- Light Screen
- Lunge
- Magical Leaf
- Mega Drain
- Memento
- Poison Powder
- Pollen Puff
- Protect
- Rage Powder
- Rain Dance
- Reflect
- Rest
- Seed Bomb
- Sleep Powder
- Sleep Talk
- Solar Beam
- Splash
- Strength Sap
- Stun Spore
- Substitute
- Sunny Day
- Switcheroo
- Swords Dance
- Synthesis
- Tackle
- Tail Whip
- Tailwind
- Take Down
- Tera Blast
- Thief
- Trailblaze
- U-turn
- Worry Seed
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Speed control
- Ability
- Infiltrator
- Item
- Life Orb
- Nature
- Adamant
- EVs
- 252 HP / 252 Atk / 4 SpD
- Moves
- Double-Edge, Stun Spore, U-turn, Seed Bomb