Umbreon
No. 0197
Type: Dark
It is most active in the wee hours of the night, when moonlight bathes the land. Its large eyes can pierce the darkness and perceive prey with absolute clarity.
Base stats
| HP | 95 |
|---|---|
| Attack | 65 |
| Defense | 110 |
| Sp. Attack | 60 |
| Sp. Defense | 130 |
| Speed | 65 |
Total 525
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Flying — Cover 2 weaknesses (Fighting, Bug) — It learns nothing of that type
- Fairy — Covers 1 weakness (Fighting) — Alluring Voice
- Psychic — Covers 1 weakness (Fighting) — Psychic
- Fire — Covers 1 weakness (Bug) — It learns nothing of that type
- Poison — Covers 1 weakness (Fairy) — It learns nothing of that type
- Rock — Covers 1 weakness (Bug) — It learns nothing of that type
Abilities
- Synchronize
- Inner Focus (Hidden)
Evolution line
Moves
- Alluring Voice
- Assurance
- Baby-Doll Eyes
- Baton Pass
- Bite
- Body Slam
- Calm Mind
- Charm
- Confuse Ray
- Copycat
- Covet
- Crunch
- Curse
- Dark Pulse
- Dig
- Double-Edge
- Endure
- Facade
- Fake Tears
- Foul Play
- Giga Impact
- Growl
- Guard Swap
- Helping Hand
- Hyper Beam
- Hyper Voice
- Lash Out
- Last Resort
- Light Screen
- Mean Look
- Moonlight
- Mud-Slap
- Protect
- Psychic
- Psych Up
- Quick Attack
- Rain Dance
- Reflect
- Rest
- Roar
- Sand Attack
- Scary Face
- Screech
- Shadow Ball
- Skill Swap
- Sleep Talk
- Snarl
- Spite
- Stored Power
- Substitute
- Sunny Day
- Swift
- Tackle
- Tail Whip
- Take Down
- Taunt
- Tera Blast
- Thief
- Throat Chop
- Thunder Wave
- Toxic
- Trailblaze
- Weather Ball
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Speed control
- Ability
- Inner Focus
- Item
- Life Orb
- Nature
- Adamant
- EVs
- 252 HP / 252 Atk / 4 SpD
- Moves
- Thunder Wave, Foul Play, Double-Edge, Trailblaze