Pichu-Spiky-eared
No. 0172
Type: Electric
Pichu stores electricity in the sacs on its cheeks but discharges it inadvertently when agitated or excited. Being yet immature, the Pokémon's handling of electricity is rather inept.
Base stats
| HP | 20 |
|---|---|
| Attack | 40 |
| Defense | 15 |
| Sp. Attack | 35 |
| Sp. Defense | 35 |
| Speed | 60 |
Total 205
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Grass — Covers 1 weakness (Ground) — It learns nothing of that type
- Ice — Covers 1 weakness (Ground) — It learns nothing of that type
- Water — Covers 1 weakness (Ground) — It learns nothing of that type
Abilities
Evolution line
Moves
- Attract
- Captivate
- Charge Beam
- Charm
- Double Team
- Endure
- Facade
- Flash
- Fling
- Frustration
- Grass Knot
- Headbutt
- Helping Hand
- Hidden Power
- Iron Tail
- Light Screen
- Magnet Rise
- Mud-Slap
- Nasty Plot
- Natural Gift
- Pain Split
- Protect
- Rain Dance
- Rest
- Return
- Rollout
- Secret Power
- Shock Wave
- Signal Beam
- Sleep Talk
- Snore
- Substitute
- Swagger
- Sweet Kiss
- Swift
- Tail Whip
- Thunder
- Thunderbolt
- Thunder Shock
- Thunder Wave
- Toxic
- Uproar
- Volt Tackle
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Speed control
- Ability
- Static
- Item
- Life Orb
- Nature
- Adamant
- EVs
- 252 HP / 252 Atk / 4 SpD
- Moves
- Thunder Wave, Volt Tackle, Iron Tail, Facade