Sentret
No. 0161
Type: Normal
When Sentret sleeps, it does so while another stands guard. The sentry wakes the others at the first sign of danger. When this Pokémon becomes separated from its pack, it becomes incapable of sleep due to fear.
Base stats
| HP | 35 |
|---|---|
| Attack | 46 |
| Defense | 34 |
| Sp. Attack | 35 |
| Sp. Defense | 45 |
| Speed | 20 |
Total 215
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Fairy — Covers 1 weakness (Fighting) — Play Rough
- Flying — Covers 1 weakness (Fighting) — It learns nothing of that type
- Psychic — Covers 1 weakness (Fighting) — It learns nothing of that type
Abilities
Evolution line
Moves
- Amnesia
- Baby-Doll Eyes
- Baton Pass
- Blizzard
- Body Slam
- Brick Break
- Charge Beam
- Charm
- Chilling Water
- Defense Curl
- Dig
- Double-Edge
- Endeavor
- Endure
- Facade
- Fire Punch
- Flamethrower
- Fling
- Focus Energy
- Focus Punch
- Follow Me
- Fury Swipes
- Grass Knot
- Helping Hand
- Hyper Voice
- Ice Beam
- Ice Punch
- Knock Off
- Last Resort
- Play Rough
- Protect
- Quick Attack
- Rain Dance
- Rest
- Reversal
- Scratch
- Seed Bomb
- Shadow Ball
- Shadow Claw
- Slam
- Slash
- Sleep Talk
- Solar Beam
- Substitute
- Sucker Punch
- Sunny Day
- Super Fang
- Surf
- Swift
- Take Down
- Tera Blast
- Thief
- Thunder
- Thunderbolt
- Thunder Punch
- Tidy Up
- Trailblaze
- Trick
- Uproar
- U-turn
- Water Pulse
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Hazard removal
- Ability
- Frisk
- Item
- Life Orb
- Nature
- Adamant
- EVs
- 252 HP / 252 Atk / 4 SpD
- Moves
- Tidy Up, U-turn, Focus Punch, Double-Edge