Typhlosion-Hisui
No. 0157
Type: Fire / Ghost
Said to purify lost, forsaken souls with its flames and guide them to the afterlife. I believe its form has been influenced by the energy of the sacred mountain towering at Hisui's center.
Base stats
| HP | 73 |
|---|---|
| Attack | 84 |
| Defense | 78 |
| Sp. Attack | 119 |
| Sp. Defense | 85 |
| Speed | 95 |
Total 534
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Grass — Cover 3 weaknesses (Water, Ground, Rock) — Solar Beam
- Fighting — Cover 2 weaknesses (Rock, Dark) — Focus Punch
- Water — Cover 2 weaknesses (Ground, Rock) — It learns nothing of that type
- Electric — Covers 1 weakness (Water) — Wild Charge
- Fairy — Covers 1 weakness (Dark) — Play Rough
- Ground — Covers 1 weakness (Rock) — Earthquake
Abilities
Evolution line
Moves
- Aerial Ace
- Blast Burn
- Body Slam
- Brick Break
- Bulldoze
- Burning Jealousy
- Calm Mind
- Confuse Ray
- Curse
- Defense Curl
- Dig
- Double-Edge
- Earthquake
- Ember
- Endeavor
- Endure
- Eruption
- Facade
- Fire Blast
- Fire Fang
- Fire Pledge
- Fire Punch
- Fire Spin
- Flame Charge
- Flamethrower
- Flame Wheel
- Flare Blitz
- Focus Blast
- Focus Punch
- Giga Impact
- Gyro Ball
- Heat Wave
- Hex
- Hyper Beam
- Infernal Parade
- Inferno
- Iron Head
- Lava Plume
- Leer
- Low Kick
- Night Shade
- Overheat
- Play Rough
- Poltergeist
- Protect
- Quick Attack
- Rest
- Reversal
- Roar
- Rock Slide
- Rollout
- Shadow Ball
- Shadow Claw
- Sleep Talk
- Smokescreen
- Solar Beam
- Spite
- Stomping Tantrum
- Substitute
- Sunny Day
- Swift
- Tackle
- Take Down
- Temper Flare
- Tera Blast
- Thunder Punch
- Wild Charge
- Will-O-Wisp
- Zen Headbutt
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Special sweeper
- Ability
- Blaze
- Item
- Assault Vest
- Nature
- Modest
- EVs
- 4 HP / 252 SpA / 252 Spe
- Moves
- Eruption, Shadow Ball, Focus Blast, Overheat