Mantine
No. 0226
Type: Water / Flying
This calm and gentle Pokémon swims gracefully through the sea. After building speed, it can leap out of the water. It is often misidentified as a bird Pokémon due to this behavior.
Base stats
| HP | 85 |
|---|---|
| Attack | 40 |
| Defense | 70 |
| Sp. Attack | 80 |
| Sp. Defense | 140 |
| Speed | 70 |
Total 485
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Ground — Cover 2 weaknesses (Electric, Rock) — Earthquake
- Fighting — Covers 1 weakness (Rock) — Body Press
- Grass — Covers 1 weakness (Rock) — Seed Bomb
- Steel — Covers 1 weakness (Rock) — Iron Head
Abilities
- Swift Swim
- Water Absorb
- Water Veil (Hidden)
Evolution line
Moves
- Acrobatics
- Agility
- Air Slash
- Amnesia
- Aqua Ring
- Assurance
- Attract
- Blizzard
- Body Press
- Body Slam
- Bounce
- Brine
- Bubble Beam
- Bulldoze
- Bullet Seed
- Confuse Ray
- Dive
- Dual Wingbeat
- Earthquake
- Endure
- Facade
- Giga Impact
- Gunk Shot
- Hail
- Haze
- Headbutt
- Helping Hand
- Hurricane
- Hydro Pump
- Hyper Beam
- Ice Beam
- Icy Wind
- Iron Head
- Liquidation
- Mirror Coat
- Protect
- Psybeam
- Rain Dance
- Rest
- Rock Blast
- Rock Slide
- Rock Tomb
- Roost
- Round
- Scald
- Seed Bomb
- Slam
- Sleep Talk
- Snore
- Splash
- Substitute
- Supersonic
- Surf
- Swift
- Tackle
- Tailwind
- Take Down
- Twister
- Waterfall
- Water Gun
- Water Pulse
- Whirlpool
- Wide Guard
- Wing Attack
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Speed control
- Ability
- Water Absorb
- Item
- Life Orb
- Nature
- Modest
- EVs
- 252 HP / 252 SpA / 4 SpD
- Moves
- Earthquake, Tailwind, Scald, Ice Beam