Slugma
No. 0218
Type: Fire
Slugma does not have any blood in its body. Instead, intensely hot magma circulates throughout this Pokémon’s body, carrying essential nutrients and oxygen to its organs.
Base stats
| HP | 40 |
|---|---|
| Attack | 40 |
| Defense | 40 |
| Sp. Attack | 70 |
| Sp. Defense | 40 |
| Speed | 20 |
Total 250
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Grass — Cover 3 weaknesses (Water, Ground, Rock) — It learns nothing of that type
- Water — Cover 2 weaknesses (Ground, Rock) — It learns nothing of that type
- Ground — Covers 1 weakness (Rock) — Earthquake
- Electric — Covers 1 weakness (Water) — It learns nothing of that type
- Fighting — Covers 1 weakness (Rock) — It learns nothing of that type
- Ice — Covers 1 weakness (Ground) — It learns nothing of that type
Abilities
- Magma Armor
- Flame Body
- Weak Armor (Hidden)
Evolution line
Moves
- Acid Armor
- Amnesia
- Ancient Power
- Body Slam
- Bulldoze
- Clear Smog
- Curse
- Earth Power
- Earthquake
- Ember
- Endure
- Facade
- Fire Blast
- Fire Spin
- Flame Charge
- Flamethrower
- Guard Swap
- Harden
- Heat Crash
- Heat Wave
- High Horsepower
- Incinerate
- Inferno
- Iron Defense
- Lava Plume
- Light Screen
- Memento
- Mud Shot
- Mud-Slap
- Overheat
- Pain Split
- Power Gem
- Protect
- Recover
- Reflect
- Rest
- Rock Blast
- Rock Slide
- Rock Throw
- Rock Tomb
- Rollout
- Sandstorm
- Sleep Talk
- Smack Down
- Smog
- Smokescreen
- Stealth Rock
- Stockpile
- Stone Edge
- Substitute
- Sunny Day
- Take Down
- Temper Flare
- Tera Blast
- Will-O-Wisp
- Yawn
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Hazard setter
- Ability
- Flame Body
- Item
- Charcoal
- Nature
- Bold
- EVs
- 252 HP / 252 Def / 4 SpD
- Moves
- Earth Power, Stealth Rock, Overheat, Power Gem