Hitmontop

No. 0237

Type: Fighting

After doing a handstand to throw off the opponent’s timing, it presents its fancy kick moves.

Base stats

HP50
Attack95
Defense95
Sp. Attack35
Sp. Defense110
Speed70

Total 455

What to answer with

Attacking types that hit what hits it hard, and the best move of each one it learns.

  • Dark — Covers 1 weakness (Psychic) — Sucker Punch
  • Ice — Covers 1 weakness (Flying) — Ice Spinner
  • Rock — Covers 1 weakness (Flying) — Stone Edge
  • Bug — Covers 1 weakness (Psychic) — It learns nothing of that type
  • Electric — Covers 1 weakness (Flying) — It learns nothing of that type
  • Ghost — Covers 1 weakness (Psychic) — It learns nothing of that type

Abilities

Evolution line

Moves

What the optimizer would run

Rules: Gen 9 OU (singles)

Role
Setup sweeper
Ability
Intimidate
Item
Life Orb
Nature
Adamant
EVs
252 HP / 252 Atk / 4 SpD
Moves
Close Combat, Agility, Bulldoze, Upper Hand

Frequently asked questions

What type is Hitmontop?
Hitmontop is a Fighting type Pokémon.
What are Hitmontop's base stats?
HP 50, Attack 95, Defense 95, Sp. Attack 35, Sp. Defense 110, Speed 70. That is a base stat total of 455.
What is Hitmontop weak to?
Hitmontop takes extra damage from Fairy, Flying and Psychic moves.
What abilities does Hitmontop have?
Hitmontop can have Intimidate, Technician and Steadfast. Its hidden ability is Steadfast.
How do you get Hitmontop?
Hitmontop evolves from Tyrogue: level 20.
What moves does Hitmontop learn?
Hitmontop learns 18 moves by levelling up and 41 by TM.