Pupitar
No. 0247
Type: Rock / Ground
It will not stay still, even while it’s a pupa. It already has arms and legs under its solid shell.
Base stats
| HP | 70 |
|---|---|
| Attack | 84 |
| Defense | 70 |
| Sp. Attack | 65 |
| Sp. Defense | 70 |
| Speed | 51 |
Total 410
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Fire — Cover 3 weaknesses (Grass, Ice, Steel) — It learns nothing of that type
- Flying — Cover 2 weaknesses (Grass, Fighting) — Aerial Ace
- Grass — Cover 2 weaknesses (Water, Ground) — It learns nothing of that type
- Ice — Cover 2 weaknesses (Grass, Ground) — It learns nothing of that type
- Fighting — Cover 2 weaknesses (Ice, Steel) — Brick Break
- Bug — Covers 1 weakness (Grass) — It learns nothing of that type
Abilities
Evolution line
Moves
- Aerial Ace
- Bite
- Body Slam
- Brick Break
- Bulldoze
- Crunch
- Curse
- Dark Pulse
- Dig
- Double-Edge
- Dragon Dance
- Earth Power
- Earthquake
- Endure
- Facade
- Giga Impact
- Helping Hand
- High Horsepower
- Hyper Beam
- Iron Defense
- Iron Head
- Lash Out
- Leer
- Mud Shot
- Mud-Slap
- Outrage
- Payback
- Protect
- Rain Dance
- Rest
- Rock Blast
- Rock Slide
- Rock Throw
- Rock Tomb
- Sandstorm
- Sand Tomb
- Scary Face
- Screech
- Sleep Talk
- Smack Down
- Snarl
- Spite
- Stealth Rock
- Stomping Tantrum
- Stone Edge
- Substitute
- Sunny Day
- Tackle
- Take Down
- Taunt
- Tera Blast
- Thrash
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Hazard setter
- Ability
- Shed Skin
- Item
- Leftovers
- Nature
- Impish
- EVs
- 252 HP / 252 Def / 4 SpD
- Moves
- Earthquake, Stealth Rock, Rock Tomb, Outrage