Duskull
No. 0355
Type: Ghost
I've heard that the children of Hisui all begin to behave once they've been told the story of how this Pokémon roams about before the witching hour to spirit away misbehaving children.
Base stats
| HP | 20 |
|---|---|
| Attack | 40 |
| Defense | 90 |
| Sp. Attack | 30 |
| Sp. Defense | 90 |
| Speed | 25 |
Total 295
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Bug — Covers 1 weakness (Dark) — Leech Life
- Dark — Covers 1 weakness (Ghost) — Dark Pulse
- Fairy — Covers 1 weakness (Dark) — It learns nothing of that type
- Fighting — Covers 1 weakness (Dark) — It learns nothing of that type
Abilities
Evolution line
Moves
- Astonish
- Blizzard
- Calm Mind
- Charge Beam
- Confuse Ray
- Curse
- Dark Pulse
- Disable
- Endure
- Facade
- Fling
- Future Sight
- Gravity
- Haze
- Helping Hand
- Hex
- Ice Beam
- Icy Wind
- Imprison
- Leech Life
- Leer
- Mean Look
- Memento
- Night Shade
- Pain Split
- Payback
- Phantom Force
- Poltergeist
- Protect
- Psychic
- Psych Up
- Rain Dance
- Rest
- Shadow Ball
- Shadow Sneak
- Skill Swap
- Skitter Smack
- Sleep Talk
- Spite
- Substitute
- Sunny Day
- Taunt
- Tera Blast
- Thief
- Trick
- Trick Room
- Will-O-Wisp
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Speed control
- Ability
- Levitate
- Item
- Life Orb
- Nature
- Adamant
- EVs
- 252 HP / 252 Atk / 4 SpD
- Moves
- Trick Room, Poltergeist, Leech Life, Shadow Sneak