Dusclops
No. 0356
Type: Ghost
There are rumors that peeking inside its bandage-wrapped body will cause one to get pulled in through the gaps between the bandages, never to return. I've been too scared to verify.
Base stats
| HP | 40 |
|---|---|
| Attack | 70 |
| Defense | 130 |
| Sp. Attack | 60 |
| Sp. Defense | 130 |
| Speed | 25 |
Total 455
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Bug — Covers 1 weakness (Dark) — Leech Life
- Dark — Covers 1 weakness (Ghost) — Dark Pulse
- Fighting — Covers 1 weakness (Dark) — Focus Punch
- Fairy — Covers 1 weakness (Dark) — It learns nothing of that type
Abilities
Evolution line
Moves
- Astonish
- Bind
- Blizzard
- Body Slam
- Brick Break
- Calm Mind
- Charge Beam
- Confuse Ray
- Curse
- Dark Pulse
- Disable
- Endure
- Facade
- Fire Punch
- Fling
- Focus Punch
- Future Sight
- Giga Impact
- Gravity
- Haze
- Helping Hand
- Hex
- Hyper Beam
- Ice Beam
- Ice Punch
- Icy Wind
- Imprison
- Leech Life
- Leer
- Mean Look
- Metronome
- Night Shade
- Pain Split
- Payback
- Phantom Force
- Poltergeist
- Protect
- Psychic
- Psych Up
- Rain Dance
- Rest
- Shadow Ball
- Shadow Punch
- Shadow Sneak
- Skill Swap
- Skitter Smack
- Sleep Talk
- Spite
- Substitute
- Sunny Day
- Taunt
- Tera Blast
- Thief
- Thunder Punch
- Trick
- Trick Room
- Will-O-Wisp
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Speed control
- Ability
- Pressure
- Item
- Life Orb
- Nature
- Adamant
- EVs
- 252 HP / 252 Atk / 4 SpD
- Moves
- Trick Room, Focus Punch, Poltergeist, Leech Life