Glalie
No. 0362
Type: Ice
It covers its body with an armor of ice harder than steel. Uses its breath to freeze prey, which it then devours as if they were frozen desserts.
Base stats
| HP | 80 |
|---|---|
| Attack | 80 |
| Defense | 80 |
| Sp. Attack | 80 |
| Sp. Defense | 80 |
| Speed | 80 |
Total 480
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Ground — Cover 3 weaknesses (Fire, Rock, Steel) — Earthquake
- Water — Cover 2 weaknesses (Fire, Rock) — Water Pulse
- Fighting — Cover 2 weaknesses (Rock, Steel) — It learns nothing of that type
- Grass — Covers 1 weakness (Rock) — Trailblaze
- Steel — Covers 1 weakness (Rock) — Iron Head
- Fairy — Covers 1 weakness (Fighting) — It learns nothing of that type
Abilities
- Inner Focus
- Ice Body
- Moody (Hidden)
Evolution line
Moves
- Astonish
- Avalanche
- Bite
- Blizzard
- Body Slam
- Bulldoze
- Chilling Water
- Crunch
- Dark Pulse
- Double Team
- Earthquake
- Endure
- Facade
- Fake Tears
- Foul Play
- Freeze-Dry
- Frost Breath
- Giga Impact
- Gyro Ball
- Headbutt
- Helping Hand
- Hex
- Hyper Beam
- Ice Beam
- Ice Fang
- Ice Shard
- Ice Spinner
- Icicle Spear
- Icy Wind
- Iron Head
- Leer
- Light Screen
- Powder Snow
- Protect
- Rain Dance
- Rest
- Scary Face
- Shadow Ball
- Sheer Cold
- Sleep Talk
- Snowscape
- Spikes
- Spite
- Substitute
- Take Down
- Taunt
- Tera Blast
- Trailblaze
- Water Pulse
- Weather Ball
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Hazard setter
- Ability
- Moody
- Item
- Leftovers
- Nature
- Impish
- EVs
- 252 HP / 252 Def / 4 SpD
- Moves
- Earthquake, Spikes, Ice Spinner, Foul Play