Barboach
No. 0339
Type: Water / Ground
Makes its home in swamps with murky water. The poor visibility hides this Pokémon from predators, and the slime on its body makes grasping it difficult.
Base stats
| HP | 50 |
|---|---|
| Attack | 48 |
| Defense | 43 |
| Sp. Attack | 46 |
| Sp. Defense | 41 |
| Speed | 60 |
Total 288
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Ice — Covers 1 weakness (Grass) — Ice Beam
- Bug — Covers 1 weakness (Grass) — It learns nothing of that type
- Fire — Covers 1 weakness (Grass) — It learns nothing of that type
- Flying — Covers 1 weakness (Grass) — It learns nothing of that type
- Poison — Covers 1 weakness (Grass) — It learns nothing of that type
Abilities
- Oblivious
- Anticipation
- Hydration (Hidden)
Evolution line
Moves
- Amnesia
- Aqua Tail
- Blizzard
- Bulldoze
- Chilling Water
- Double-Edge
- Dragon Dance
- Earth Power
- Earthquake
- Endure
- Facade
- Fissure
- Flail
- Future Sight
- Helping Hand
- High Horsepower
- Hydro Pump
- Ice Beam
- Icy Wind
- Liquidation
- Muddy Water
- Mud Shot
- Mud-Slap
- Outrage
- Protect
- Rain Dance
- Rest
- Rock Slide
- Rock Tomb
- Sandstorm
- Sleep Talk
- Snore
- Spark
- Stealth Rock
- Stomping Tantrum
- Stone Edge
- Substitute
- Sunny Day
- Surf
- Swift
- Take Down
- Tera Blast
- Thrash
- Waterfall
- Water Gun
- Water Pulse
- Whirlpool
- Zen Headbutt
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Hazard setter
- Ability
- Oblivious
- Item
- Leftovers
- Nature
- Careful
- EVs
- 252 HP / 4 Def / 252 SpD
- Moves
- Stealth Rock, Bulldoze, Liquidation, Outrage