Tapu Koko
No. 0785
Type: Electric / Fairy
The lightning-wielding guardian deity of Melemele, Tapu Koko is brimming with curiosity and appears before people from time to time.
Base stats
| HP | 70 |
|---|---|
| Attack | 115 |
| Defense | 85 |
| Sp. Attack | 95 |
| Sp. Defense | 75 |
| Speed | 130 |
Total 570
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Psychic — Covers 1 weakness (Poison) — Stored Power
- Grass — Covers 1 weakness (Ground) — It learns nothing of that type
- Ground — Covers 1 weakness (Poison) — It learns nothing of that type
- Ice — Covers 1 weakness (Ground) — It learns nothing of that type
- Water — Covers 1 weakness (Ground) — It learns nothing of that type
Abilities
- Electric Surge
- Telepathy (Hidden)
Moves
- Acrobatics
- Agility
- Assurance
- Brave Bird
- Calm Mind
- Charge
- Dazzling Gleam
- Discharge
- Eerie Impulse
- Electric Terrain
- Electro Ball
- Electroweb
- Endure
- Facade
- Fairy Wind
- False Swipe
- Fly
- Giga Impact
- Grass Knot
- Hyper Beam
- Hyper Voice
- Iron Defense
- Iron Head
- Light Screen
- Mean Look
- Nature's Madness
- Power Swap
- Protect
- Quick Attack
- Rain Dance
- Reflect
- Rest
- Round
- Safeguard
- Screech
- Shock Wave
- Sleep Talk
- Snore
- Spark
- Steel Wing
- Stored Power
- Substitute
- Swift
- Taunt
- Thief
- Thunder
- Thunderbolt
- Thunder Punch
- Thunder Shock
- Thunder Wave
- U-turn
- Volt Switch
- Wild Charge
- Withdraw
- Work Up
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Physical sweeper
- Ability
- Electric Surge
- Item
- Assault Vest
- Nature
- Adamant
- EVs
- 4 HP / 252 Atk / 252 Spe
- Moves
- Wild Charge, U-turn, Brave Bird, Iron Head