Xurkitree
No. 0796
Type: Electric
They’ve been dubbed Ultra Beasts. Some of them stand unmoving, like trees, with their arms and legs stuck into the ground.
Base stats
| HP | 83 |
|---|---|
| Attack | 89 |
| Defense | 71 |
| Sp. Attack | 173 |
| Sp. Defense | 71 |
| Speed | 83 |
Total 570
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Grass — Covers 1 weakness (Ground) — Power Whip
- Ice — Covers 1 weakness (Ground) — It learns nothing of that type
- Water — Covers 1 weakness (Ground) — It learns nothing of that type
Abilities
Moves
- Brutal Swing
- Calm Mind
- Charge
- Dazzling Gleam
- Discharge
- Eerie Impulse
- Electric Terrain
- Electro Ball
- Electroweb
- Endure
- Energy Ball
- Facade
- Fling
- Giga Impact
- Grass Knot
- Hyper Beam
- Hypnosis
- Ingrain
- Light Screen
- Magnet Rise
- Power Whip
- Protect
- Rain Dance
- Reflect
- Rest
- Rising Voltage
- Round
- Shock Wave
- Sleep Talk
- Snore
- Solar Beam
- Spark
- Substitute
- Sunny Day
- Thunder
- Thunderbolt
- Thunder Punch
- Thunder Shock
- Thunder Wave
- Volt Switch
- Wild Charge
- Wrap
- Zap Cannon
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Wallbreaker
- Ability
- Beast Boost
- Item
- Choice Specs
- Nature
- Timid
- EVs
- 4 HP / 252 SpA / 252 Spe
- Moves
- Volt Switch, Electroweb, Energy Ball, Dazzling Gleam