Necrozma
No. 0800
Type: Psychic
It needs light to survive, and it goes on a rampage seeking it out. Its laser beams will cut anything to pieces.
Base stats
| HP | 97 |
|---|---|
| Attack | 107 |
| Defense | 101 |
| Sp. Attack | 127 |
| Sp. Defense | 89 |
| Speed | 79 |
Total 600
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Bug — Covers 1 weakness (Dark) — X-Scissor
- Dark — Covers 1 weakness (Ghost) — Dark Pulse
- Fighting — Covers 1 weakness (Dark) — Brick Break
- Fire — Covers 1 weakness (Bug) — Heat Wave
- Flying — Covers 1 weakness (Bug) — Aerial Ace
- Ghost — Covers 1 weakness (Ghost) — Shadow Claw
Abilities
Moves
- Aerial Ace
- Body Slam
- Brick Break
- Bulldoze
- Calm Mind
- Charge Beam
- Confusion
- Dark Pulse
- Dragon Dance
- Dragon Pulse
- Earth Power
- Earthquake
- Endure
- Expanding Force
- Facade
- Flash Cannon
- Fling
- Future Sight
- Giga Impact
- Gravity
- Gyro Ball
- Heat Wave
- Hyper Beam
- Hyper Voice
- Imprison
- Iron Defense
- Iron Head
- Knock Off
- Light Screen
- Metal Claw
- Meteor Beam
- Moonlight
- Morning Sun
- Night Slash
- Outrage
- Photon Geyser
- Power Gem
- Prismatic Laser
- Protect
- Psychic
- Psychic Fangs
- Psycho Cut
- Psyshock
- Reflect
- Rest
- Rock Blast
- Rock Slide
- Rock Tomb
- Sandstorm
- Scary Face
- Shadow Claw
- Slash
- Sleep Talk
- Smart Strike
- Solar Beam
- Stealth Rock
- Stone Edge
- Stored Power
- Substitute
- Sunny Day
- Swift
- Swords Dance
- Tera Blast
- Thief
- Trick Room
- X-Scissor
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Setup sweeper
- Ability
- Prism Armor
- Item
- Leftovers
- Nature
- Modest
- EVs
- 252 HP / 252 SpA / 4 SpD
- Moves
- Calm Mind, Future Sight, Earth Power, Heat Wave