Bruxish
No. 0779
Type: Water / Psychic
Its skin is thick enough to fend off Mareanie’s spikes. With its robust teeth, Bruxish crunches up the spikes and eats them.
Base stats
| HP | 68 |
|---|---|
| Attack | 105 |
| Defense | 70 |
| Sp. Attack | 70 |
| Sp. Defense | 70 |
| Speed | 92 |
Total 475
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Bug — Cover 2 weaknesses (Grass, Dark) — It learns nothing of that type
- Fire — Cover 2 weaknesses (Grass, Bug) — It learns nothing of that type
- Flying — Cover 2 weaknesses (Grass, Bug) — It learns nothing of that type
- Dark — Covers 1 weakness (Ghost) — Crunch
- Ghost — Covers 1 weakness (Ghost) — Astonish
- Ice — Covers 1 weakness (Grass) — Ice Beam
Abilities
- Dazzling
- Strong Jaw
- Wonder Skin (Hidden)
Moves
- Agility
- Aqua Jet
- Aqua Tail
- Astonish
- Bite
- Blizzard
- Bulk Up
- Calm Mind
- Chilling Water
- Confusion
- Crunch
- Disable
- Endure
- Expanding Force
- Facade
- Flip Turn
- Giga Impact
- Hydro Pump
- Hyper Beam
- Ice Beam
- Ice Fang
- Icy Wind
- Light Screen
- Liquidation
- Pain Split
- Poison Fang
- Protect
- Psychic
- Psychic Fangs
- Psychic Noise
- Psychic Terrain
- Psyshock
- Rain Dance
- Reflect
- Rest
- Scary Face
- Screech
- Sleep Talk
- Substitute
- Super Fang
- Surf
- Swords Dance
- Take Down
- Taunt
- Tera Blast
- Trick Room
- Venoshock
- Waterfall
- Water Gun
- Water Pulse
- Wave Crash
- Whirlpool
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Setup sweeper
- Ability
- Strong Jaw
- Item
- Life Orb
- Nature
- Adamant
- EVs
- 4 HP / 252 Atk / 252 Spe
- Moves
- Crunch, Agility, Flip Turn, Wave Crash