Doublade
No. 0680
Type: Steel / Ghost
The two swords employ a strategy of rapidly alternating between offense and defense to bring down their prey.
Base stats
| HP | 59 |
|---|---|
| Attack | 110 |
| Defense | 150 |
| Sp. Attack | 45 |
| Sp. Defense | 49 |
| Speed | 35 |
Total 448
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Water — Cover 2 weaknesses (Fire, Ground) — It learns nothing of that type
- Bug — Covers 1 weakness (Dark) — Fury Cutter
- Dark — Covers 1 weakness (Ghost) — Night Slash
- Fighting — Covers 1 weakness (Dark) — Close Combat
- Grass — Covers 1 weakness (Ground) — Solar Blade
- Rock — Covers 1 weakness (Fire) — Rock Slide
Abilities
Evolution line
Moves
- Aerial Ace
- Attract
- Autotomize
- Brick Break
- Brutal Swing
- Close Combat
- Endure
- Facade
- False Swipe
- Flash Cannon
- Fury Cutter
- Gyro Ball
- Iron Defense
- Iron Head
- Metal Sound
- Night Slash
- Power Trick
- Protect
- Psycho Cut
- Rain Dance
- Reflect
- Rest
- Retaliate
- Reversal
- Rock Slide
- Round
- Sacred Sword
- Screech
- Shadow Claw
- Shadow Sneak
- Slash
- Sleep Talk
- Snore
- Solar Blade
- Steel Beam
- Substitute
- Swords Dance
- Tackle
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Setup sweeper
- Ability
- No Guard
- Item
- Life Orb
- Nature
- Adamant
- EVs
- 252 HP / 252 Atk / 4 SpD
- Moves
- Iron Defense, Close Combat, Iron Head, Shadow Claw