Beheeyem
No. 0606
Type: Psychic
Sometimes found drifting above wheat fields, this Pokémon can control the memories of its opponents.
Base stats
| HP | 75 |
|---|---|
| Attack | 75 |
| Defense | 75 |
| Sp. Attack | 125 |
| Sp. Defense | 95 |
| Speed | 40 |
Total 485
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Dark — Covers 1 weakness (Ghost) — Dark Pulse
- Ghost — Covers 1 weakness (Ghost) — Shadow Ball
- Rock — Covers 1 weakness (Bug) — Rock Slide
- Bug — Covers 1 weakness (Dark) — It learns nothing of that type
- Fairy — Covers 1 weakness (Dark) — It learns nothing of that type
- Fighting — Covers 1 weakness (Dark) — It learns nothing of that type
Abilities
- Telepathy
- Synchronize
- Analytic (Hidden)
Evolution line
Moves
- Agility
- Ally Switch
- Attract
- Calm Mind
- Confusion
- Cosmic Power
- Dark Pulse
- Endure
- Energy Ball
- Expanding Force
- Facade
- Flash Cannon
- Future Sight
- Giga Impact
- Growl
- Guard Split
- Guard Swap
- Headbutt
- Hyper Beam
- Imprison
- Light Screen
- Meteor Beam
- Nasty Plot
- Power Split
- Power Swap
- Protect
- Psybeam
- Psychic
- Psychic Terrain
- Psyshock
- Rain Dance
- Recover
- Reflect
- Rest
- Rock Slide
- Rock Tomb
- Round
- Safeguard
- Screech
- Shadow Ball
- Skill Swap
- Sleep Talk
- Snore
- Steel Wing
- Stored Power
- Substitute
- Teleport
- Thief
- Thunderbolt
- Thunder Wave
- Tri Attack
- Trick
- Trick Room
- Uproar
- Wonder Room
- Zen Headbutt
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Setup sweeper
- Ability
- Analytic
- Item
- Life Orb
- Nature
- Modest
- EVs
- 252 HP / 252 SpA / 4 SpD
- Moves
- Agility, Future Sight, Energy Ball, Thunderbolt