Zorua
No. 0570
Type: Dark
A once-departed soul, returned to life in Hisui. Derives power from resentment, which rises as energy atop its head and takes on the forms of foes. In this way, Zorua vents lingering malice.
Base stats
| HP | 40 |
|---|---|
| Attack | 65 |
| Defense | 40 |
| Sp. Attack | 80 |
| Sp. Defense | 40 |
| Speed | 65 |
Total 330
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Flying — Cover 2 weaknesses (Fighting, Bug) — It learns nothing of that type
- Fire — Covers 1 weakness (Bug) — Burning Jealousy
- Poison — Covers 1 weakness (Fairy) — Sludge Bomb
- Psychic — Covers 1 weakness (Fighting) — Extrasensory
- Fairy — Covers 1 weakness (Fighting) — It learns nothing of that type
- Rock — Covers 1 weakness (Bug) — It learns nothing of that type
Abilities
Evolution line
Moves
- Agility
- Burning Jealousy
- Calm Mind
- Confuse Ray
- Copycat
- Counter
- Dark Pulse
- Detect
- Dig
- Encore
- Endure
- Extrasensory
- Facade
- Fake Tears
- Fling
- Foul Play
- Fury Swipes
- Grass Knot
- Helping Hand
- Hex
- Hone Claws
- Hyper Voice
- Imprison
- Knock Off
- Lash Out
- Leer
- Memento
- Nasty Plot
- Night Daze
- Night Shade
- Pain Split
- Protect
- Psych Up
- Rain Dance
- Rest
- Roar
- Scary Face
- Scratch
- Shadow Ball
- Shadow Claw
- Skitter Smack
- Sleep Talk
- Sludge Bomb
- Snarl
- Spite
- Substitute
- Sucker Punch
- Sunny Day
- Swift
- Swords Dance
- Take Down
- Taunt
- Tera Blast
- Thief
- Torment
- Trick
- U-turn
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Speed control
- Ability
- Illusion
- Item
- Life Orb
- Nature
- Modest
- EVs
- 252 HP / 252 SpA / 4 SpD
- Moves
- Scary Face, Night Daze, Sludge Bomb, Extrasensory