Gothitelle
No. 0576
Type: Psychic
A criminal who was shown his fate by a Gothitelle went missing that same day and was never seen again.
Base stats
| HP | 70 |
|---|---|
| Attack | 55 |
| Defense | 95 |
| Sp. Attack | 95 |
| Sp. Defense | 110 |
| Speed | 65 |
Total 490
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Dark — Covers 1 weakness (Ghost) — Foul Play
- Fighting — Covers 1 weakness (Dark) — Focus Blast
- Ghost — Covers 1 weakness (Ghost) — Shadow Ball
- Rock — Covers 1 weakness (Bug) — Rock Slide
- Bug — Covers 1 weakness (Dark) — It learns nothing of that type
- Fairy — Covers 1 weakness (Dark) — It learns nothing of that type
Abilities
- Frisk
- Competitive
- Shadow Tag (Hidden)
Evolution line
Moves
- Body Slam
- Brick Break
- Calm Mind
- Charm
- Confusion
- Dark Pulse
- Endure
- Energy Ball
- Expanding Force
- Facade
- Fake Tears
- Flatter
- Fling
- Focus Blast
- Foul Play
- Future Sight
- Giga Impact
- Grass Knot
- Gravity
- Helping Hand
- Hyper Beam
- Hypnosis
- Imprison
- Light Screen
- Low Sweep
- Magic Room
- Metronome
- Nasty Plot
- Play Nice
- Pound
- Protect
- Psybeam
- Psychic
- Psychic Noise
- Psychic Terrain
- Psych Up
- Psyshock
- Rain Dance
- Reflect
- Rest
- Rock Slide
- Rock Tomb
- Shadow Ball
- Skill Swap
- Sleep Talk
- Stored Power
- Substitute
- Swift
- Taunt
- Tera Blast
- Thief
- Thunderbolt
- Thunder Wave
- Tickle
- Trick
- Trick Room
- Zen Headbutt
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Setup sweeper
- Ability
- Shadow Tag
- Item
- Life Orb
- Nature
- Modest
- EVs
- 252 HP / 252 SpA / 4 SpD
- Moves
- Calm Mind, Future Sight, Energy Ball, Focus Blast