Solosis
No. 0577
Type: Psychic
Many say that the special liquid covering this Pokémon’s body would allow it to survive in the vacuum of space.
Base stats
| HP | 45 |
|---|---|
| Attack | 30 |
| Defense | 40 |
| Sp. Attack | 105 |
| Sp. Defense | 50 |
| Speed | 20 |
Total 290
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Ghost — Covers 1 weakness (Ghost) — Shadow Ball
- Rock — Covers 1 weakness (Bug) — Rock Slide
- Bug — Covers 1 weakness (Dark) — It learns nothing of that type
- Dark — Covers 1 weakness (Ghost) — It learns nothing of that type
- Fairy — Covers 1 weakness (Dark) — It learns nothing of that type
- Fighting — Covers 1 weakness (Dark) — It learns nothing of that type
Abilities
- Overcoat
- Magic Guard
- Regenerator (Hidden)
Evolution line
Moves
- Acid Armor
- Ally Switch
- Astonish
- Calm Mind
- Charm
- Confuse Ray
- Confusion
- Encore
- Endeavor
- Endure
- Energy Ball
- Expanding Force
- Facade
- Flash Cannon
- Future Sight
- Gravity
- Gyro Ball
- Helping Hand
- Imprison
- Iron Defense
- Light Screen
- Night Shade
- Pain Split
- Protect
- Psybeam
- Psychic
- Psychic Terrain
- Psych Up
- Psyshock
- Rain Dance
- Recover
- Reflect
- Rest
- Rock Slide
- Rock Tomb
- Shadow Ball
- Skill Swap
- Sleep Talk
- Stored Power
- Substitute
- Sunny Day
- Swift
- Tera Blast
- Thunder
- Thunder Wave
- Trick
- Trick Room
- Wonder Room
- Zen Headbutt
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Setup sweeper
- Ability
- Regenerator
- Item
- Life Orb
- Nature
- Modest
- EVs
- 252 HP / 252 SpA / 4 SpD
- Moves
- Flash Cannon, Acid Armor, Future Sight, Energy Ball