Dwebble
No. 0557
Type: Bug / Rock
It first tries to find a rock to live in, but if there are no suitable rocks to be found, Dwebble may move in to the ports of a Hippowdon.
Base stats
| HP | 50 |
|---|---|
| Attack | 65 |
| Defense | 85 |
| Sp. Attack | 35 |
| Sp. Defense | 35 |
| Speed | 55 |
Total 325
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Grass — Cover 2 weaknesses (Water, Rock) — Solar Beam
- Ground — Cover 2 weaknesses (Rock, Steel) — Earthquake
- Fighting — Cover 2 weaknesses (Rock, Steel) — It learns nothing of that type
- Electric — Covers 1 weakness (Water) — It learns nothing of that type
- Fire — Covers 1 weakness (Steel) — It learns nothing of that type
- Steel — Covers 1 weakness (Rock) — It learns nothing of that type
Abilities
- Sturdy
- Shell Armor
- Weak Armor (Hidden)
Evolution line
Moves
- Attract
- Block
- Bug Bite
- Bulldoze
- Counter
- Curse
- Dig
- Earthquake
- Endure
- Facade
- Flail
- Fury Cutter
- Iron Defense
- Knock Off
- Night Slash
- Poison Jab
- Protect
- Rest
- Rock Blast
- Rock Polish
- Rock Slide
- Rock Tomb
- Rock Wrecker
- Round
- Sand Attack
- Sandstorm
- Sand Tomb
- Shadow Claw
- Shell Smash
- Skitter Smack
- Slash
- Sleep Talk
- Smack Down
- Snore
- Solar Beam
- Spikes
- Stealth Rock
- Stone Edge
- Substitute
- Swords Dance
- Wide Guard
- Withdraw
- X-Scissor
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Hazard setter
- Ability
- Sturdy
- Item
- Hard Stone
- Nature
- Careful
- EVs
- 252 HP / 4 Def / 252 SpD
- Moves
- Spikes, Bulldoze, Stone Edge, X-Scissor