Klefki
No. 0707
Type: Steel / Fairy
Klefki sucks in metal ions with the horn topping its head. It seems this Pokémon loves keys so much that its head needed to look like one, too.
Base stats
| HP | 57 |
|---|---|
| Attack | 80 |
| Defense | 91 |
| Sp. Attack | 80 |
| Sp. Defense | 87 |
| Speed | 75 |
Total 470
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Water — Cover 2 weaknesses (Fire, Ground) — It learns nothing of that type
- Grass — Covers 1 weakness (Ground) — It learns nothing of that type
- Ground — Covers 1 weakness (Fire) — It learns nothing of that type
- Ice — Covers 1 weakness (Ground) — It learns nothing of that type
- Rock — Covers 1 weakness (Fire) — It learns nothing of that type
Abilities
Moves
- Astonish
- Calm Mind
- Dazzling Gleam
- Draining Kiss
- Endure
- Facade
- Fairy Lock
- Fairy Wind
- Flash Cannon
- Foul Play
- Giga Impact
- Hyper Beam
- Imprison
- Iron Defense
- Last Resort
- Light Screen
- Magic Room
- Magnet Rise
- Metal Sound
- Misty Terrain
- Play Rough
- Protect
- Psychic
- Psych Up
- Psyshock
- Rain Dance
- Recycle
- Reflect
- Rest
- Sandstorm
- Skitter Smack
- Sleep Talk
- Spikes
- Steel Beam
- Stored Power
- Substitute
- Sunny Day
- Swift
- Switcheroo
- Tackle
- Tera Blast
- Thief
- Thunder Wave
- Torment
- Trick Room
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Hazard setter
- Ability
- Prankster
- Item
- Leftovers
- Nature
- Careful
- EVs
- 252 HP / 4 Def / 252 SpD
- Moves
- Steel Beam, Spikes, Play Rough, Foul Play