Goodra-Hisui
No. 0706
Type: Steel / Dragon
Able to freely control the hardness of its metallic shell. It loathes solitude and is extremely clingy—it will fume and run riot if those dearest to it ever leave its side.
Base stats
| HP | 80 |
|---|---|
| Attack | 100 |
| Defense | 100 |
| Sp. Attack | 110 |
| Sp. Defense | 150 |
| Speed | 60 |
Total 600
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Grass — Covers 1 weakness (Ground) — Absorb
- Ice — Covers 1 weakness (Ground) — Ice Beam
- Water — Covers 1 weakness (Ground) — Surf
- Fairy — Covers 1 weakness (Fighting) — It learns nothing of that type
- Flying — Covers 1 weakness (Fighting) — It learns nothing of that type
- Psychic — Covers 1 weakness (Fighting) — It learns nothing of that type
Abilities
- Sap Sipper
- Shell Armor
- Gooey (Hidden)
Evolution line
Moves
- Absorb
- Acid Spray
- Blizzard
- Body Press
- Body Slam
- Breaking Swipe
- Bulldoze
- Charm
- Chilling Water
- Curse
- Draco Meteor
- Dragon Breath
- Dragon Cheer
- Dragon Claw
- Dragon Pulse
- Dragon Tail
- Earthquake
- Endure
- Facade
- Feint
- Fire Blast
- Fire Punch
- Flail
- Flamethrower
- Flash Cannon
- Giga Impact
- Gyro Ball
- Heavy Slam
- Hydro Pump
- Hyper Beam
- Ice Beam
- Ice Spinner
- Iron Head
- Iron Tail
- Knock Off
- Lash Out
- Muddy Water
- Mud Shot
- Outrage
- Protect
- Rain Dance
- Rest
- Rock Slide
- Rock Tomb
- Sandstorm
- Scary Face
- Shelter
- Skitter Smack
- Sleep Talk
- Sludge Bomb
- Sludge Wave
- Steel Beam
- Stomping Tantrum
- Substitute
- Sunny Day
- Surf
- Tackle
- Take Down
- Tearful Look
- Tera Blast
- Thunder
- Thunderbolt
- Thunder Punch
- Water Gun
- Water Pulse
- Weather Ball
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Setup sweeper
- Ability
- Sap Sipper
- Item
- Leftovers
- Nature
- Modest
- EVs
- 252 HP / 252 SpA / 4 SpD
- Moves
- Fire Blast, Shelter, Draco Meteor, Steel Beam