Xerneas
No. 0716
Type: Fairy
When the horns on its head shine in seven colors, it is said to be sharing everlasting life.
Base stats
| HP | 126 |
|---|---|
| Attack | 131 |
| Defense | 95 |
| Sp. Attack | 131 |
| Sp. Defense | 98 |
| Speed | 99 |
Total 680
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Ground — Cover 2 weaknesses (Poison, Steel) — It learns nothing of that type
- Fighting — Covers 1 weakness (Steel) — Close Combat
- Psychic — Covers 1 weakness (Poison) — Psychic
- Fire — Covers 1 weakness (Steel) — It learns nothing of that type
Abilities
Moves
- Aromatherapy
- Aurora Beam
- Body Slam
- Calm Mind
- Close Combat
- Dazzling Gleam
- Draining Kiss
- Endure
- Facade
- Flash Cannon
- Focus Blast
- Geomancy
- Giga Impact
- Grass Knot
- Gravity
- Hail
- Heal Pulse
- Horn Leech
- Hyper Beam
- Hyper Voice
- Ingrain
- Light Screen
- Megahorn
- Misty Explosion
- Misty Terrain
- Moonblast
- Nature Power
- Night Slash
- Outrage
- Play Rough
- Protect
- Psychic
- Psych Up
- Psyshock
- Rain Dance
- Reflect
- Rest
- Rock Slide
- Round
- Sleep Talk
- Smart Strike
- Snore
- Substitute
- Sunny Day
- Swift
- Tackle
- Take Down
- Terrain Pulse
- Thunder
- Thunderbolt
- Thunder Wave
- Wonder Room
- Zen Headbutt
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Physical sweeper
- Ability
- Fairy Aura
- Item
- Assault Vest
- Nature
- Adamant
- EVs
- 4 HP / 252 Atk / 252 Spe
- Moves
- Outrage, Close Combat, Horn Leech, Play Rough