Seel
No. 0086
Type: Water
Loves freezing-cold conditions. Relishes swimming in a frigid climate of around 14 degrees Fahrenheit.
Base stats
| HP | 65 |
|---|---|
| Attack | 45 |
| Defense | 55 |
| Sp. Attack | 45 |
| Sp. Defense | 70 |
| Speed | 45 |
Total 325
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Ground — Covers 1 weakness (Electric) — Drill Run
- Ice — Covers 1 weakness (Grass) — Ice Beam
- Poison — Covers 1 weakness (Grass) — Belch
- Bug — Covers 1 weakness (Grass) — It learns nothing of that type
- Fire — Covers 1 weakness (Grass) — It learns nothing of that type
- Flying — Covers 1 weakness (Grass) — It learns nothing of that type
Abilities
Evolution line
Moves
- Aqua Jet
- Aqua Ring
- Aqua Tail
- Aurora Beam
- Avalanche
- Belch
- Blizzard
- Body Slam
- Brine
- Charm
- Chilling Water
- Curse
- Disable
- Dive
- Double-Edge
- Drill Run
- Encore
- Endure
- Entrainment
- Facade
- Fake Out
- Fling
- Flip Turn
- Growl
- Haze
- Headbutt
- Helping Hand
- Horn Drill
- Hydro Pump
- Ice Beam
- Ice Shard
- Ice Spinner
- Icicle Spear
- Icy Wind
- Lick
- Muddy Water
- Perish Song
- Protect
- Rain Dance
- Rest
- Safeguard
- Sleep Talk
- Smart Strike
- Snowscape
- Spit Up
- Stockpile
- Substitute
- Surf
- Swallow
- Take Down
- Tera Blast
- Thief
- Triple Axel
- Uproar
- Waterfall
- Water Pulse
- Weather Ball
- Whirlpool
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Pivot
- Ability
- Thick Fat
- Item
- Choice Band
- Nature
- Adamant
- EVs
- 172 HP / 252 Atk / 84 Spe
- Moves
- Double-Edge, Flip Turn, Aqua Tail, Ice Spinner