Horsea
No. 0116
Type: Water
They swim with dance-like motions and cause whirlpools to form. Horsea compete to see which of them can generate the biggest whirlpool.
Base stats
| HP | 30 |
|---|---|
| Attack | 40 |
| Defense | 70 |
| Sp. Attack | 70 |
| Sp. Defense | 25 |
| Speed | 60 |
Total 295
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Ice — Covers 1 weakness (Grass) — Ice Beam
- Poison — Covers 1 weakness (Grass) — Clear Smog
- Bug — Covers 1 weakness (Grass) — It learns nothing of that type
- Fire — Covers 1 weakness (Grass) — It learns nothing of that type
- Flying — Covers 1 weakness (Grass) — It learns nothing of that type
- Ground — Covers 1 weakness (Electric) — It learns nothing of that type
Abilities
- Swift Swim
- Sniper
- Damp (Hidden)
Evolution line
Moves
- Agility
- Aurora Beam
- Blizzard
- Bubble Beam
- Chilling Water
- Clear Smog
- Disable
- Dragon Breath
- Dragon Dance
- Dragon Pulse
- Endure
- Facade
- Flail
- Flash Cannon
- Flip Turn
- Focus Energy
- Hydro Pump
- Ice Beam
- Icy Wind
- Leer
- Liquidation
- Muddy Water
- Outrage
- Protect
- Rain Dance
- Rest
- Scale Shot
- Sleep Talk
- Smokescreen
- Splash
- Substitute
- Surf
- Swift
- Tera Blast
- Twister
- Waterfall
- Water Gun
- Water Pulse
- Weather Ball
- Whirlpool
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Pivot
- Ability
- Sniper
- Item
- Choice Specs
- Nature
- Naughty
- EVs
- 172 HP / 252 SpA / 84 Spe
- Moves
- Ice Beam, Flip Turn, Surf, Flash Cannon