Floatzel
No. 0419
Type: Water
Has a long, rather splendid flotation sac, which prevents Floatzel from drowning even in stormy seas. One might glimpse this species around fishing hamlets from time to time.
Base stats
| HP | 85 |
|---|---|
| Attack | 105 |
| Defense | 55 |
| Sp. Attack | 85 |
| Sp. Defense | 50 |
| Speed | 115 |
Total 495
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Ground — Covers 1 weakness (Electric) — Dig
- Ice — Covers 1 weakness (Grass) — Ice Beam
- Bug — Covers 1 weakness (Grass) — It learns nothing of that type
- Fire — Covers 1 weakness (Grass) — It learns nothing of that type
- Flying — Covers 1 weakness (Grass) — It learns nothing of that type
- Poison — Covers 1 weakness (Grass) — It learns nothing of that type
Abilities
- Swift Swim
- Water Veil (Hidden)
Evolution line
Moves
- Agility
- Aqua Jet
- Aqua Tail
- Baton Pass
- Bite
- Blizzard
- Body Slam
- Brick Break
- Bulk Up
- Chilling Water
- Crunch
- Dig
- Double-Edge
- Double Hit
- Endure
- Facade
- Fling
- Flip Turn
- Focus Blast
- Focus Punch
- Giga Impact
- Growl
- Helping Hand
- Hydro Pump
- Hyper Beam
- Ice Beam
- Ice Fang
- Ice Punch
- Ice Spinner
- Icy Wind
- Liquidation
- Low Kick
- Low Sweep
- Metronome
- Muddy Water
- Mud-Slap
- Protect
- Quick Attack
- Rain Dance
- Rest
- Roar
- Rock Tomb
- Scary Face
- Sleep Talk
- Snarl
- Soak
- Substitute
- Surf
- Swift
- Take Down
- Taunt
- Tera Blast
- Thief
- Waterfall
- Water Gun
- Water Pulse
- Wave Crash
- Whirlpool
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Physical sweeper
- Ability
- Water Veil
- Item
- Choice Band
- Nature
- Jolly
- EVs
- 4 HP / 252 Atk / 252 Spe
- Moves
- Flip Turn, Focus Punch, Wave Crash, Ice Spinner