Cherrim
No. 0421
Type: Grass
Motionless, save for the occasional quiver. A rich array of Pokémon can be found gathered around it, drawn by the scent exuded from Cherrim's folded petals.
Base stats
| HP | 70 |
|---|---|
| Attack | 60 |
| Defense | 70 |
| Sp. Attack | 87 |
| Sp. Defense | 78 |
| Speed | 85 |
Total 450
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Rock — Cover 4 weaknesses (Fire, Ice, Flying, Bug) — It learns nothing of that type
- Fire — Cover 2 weaknesses (Ice, Bug) — It learns nothing of that type
- Ground — Cover 2 weaknesses (Fire, Poison) — It learns nothing of that type
- Electric — Covers 1 weakness (Flying) — It learns nothing of that type
- Fighting — Covers 1 weakness (Ice) — It learns nothing of that type
- Flying — Covers 1 weakness (Bug) — It learns nothing of that type
Abilities
Evolution line
Moves
- Attract
- Bullet Seed
- Dazzling Gleam
- Draining Kiss
- Endure
- Energy Ball
- Facade
- Flower Shield
- Giga Drain
- Giga Impact
- Grass Knot
- Grassy Glide
- Grassy Terrain
- Growth
- Helping Hand
- Hyper Beam
- Leafage
- Leech Seed
- Magical Leaf
- Morning Sun
- Petal Blizzard
- Petal Dance
- Play Rough
- Pollen Puff
- Protect
- Rest
- Round
- Safeguard
- Seed Bomb
- Sleep Talk
- Snore
- Solar Beam
- Solar Blade
- Substitute
- Sunny Day
- Swords Dance
- Tackle
- Take Down
- Weather Ball
- Worry Seed
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Bulky attacker
- Ability
- Flower Gift
- Item
- Choice Specs
- Nature
- Modest
- EVs
- 172 HP / 252 SpA / 84 Spe
- Moves
- Giga Drain, Pollen Puff, Dazzling Gleam, Petal Dance