Electrode-Hisui

No. 0101

Type: Electric / Grass

The tissue on the surface of its body is curiously similar in composition to an Apricorn. When irritated, this Pokémon lets loose an electric current equal to 20 lightning bolts.

Base stats

HP60
Attack50
Defense70
Sp. Attack80
Sp. Defense80
Speed150

Total 490

What to answer with

Attacking types that hit what hits it hard, and the best move of each one it learns.

  • Rock — Cover 3 weaknesses (Fire, Ice, Bug) — Rollout
  • Fire — Cover 2 weaknesses (Ice, Bug) — It learns nothing of that type
  • Ground — Cover 2 weaknesses (Fire, Poison) — It learns nothing of that type
  • Fighting — Covers 1 weakness (Ice) — It learns nothing of that type
  • Flying — Covers 1 weakness (Bug) — It learns nothing of that type
  • Psychic — Covers 1 weakness (Poison) — It learns nothing of that type

Abilities

Evolution line

Moves

What the optimizer would run

Rules: Gen 9 OU (singles)

Role
Speed control
Ability
Soundproof
Item
Life Orb
Nature
Modest
EVs
4 HP / 252 SpA / 252 Spe
Moves
Stun Spore, Volt Switch, Chloroblast, Thunderbolt

Frequently asked questions

What type is Electrode-Hisui?
Electrode-Hisui is a Electric and Grass type Pokémon.
What are Electrode-Hisui's base stats?
HP 60, Attack 50, Defense 70, Sp. Attack 80, Sp. Defense 80, Speed 150. That is a base stat total of 490.
What is Electrode-Hisui weak to?
Electrode-Hisui takes extra damage from Bug, Fire, Ice and Poison moves.
What abilities does Electrode-Hisui have?
Electrode-Hisui can have Soundproof, Static and Aftermath. Its hidden ability is Aftermath.
How do you get Electrode-Hisui?
Electrode-Hisui evolves from Voltorb-Hisui: level 30.
What moves does Electrode-Hisui learn?
Electrode-Hisui learns 18 moves by levelling up and 41 by TM.