Exeggcute
No. 0102
Type: Grass / Psychic
These Pokémon get nervous when they’re not in a group of six. The minute even one member of the group goes missing, Exeggcute become cowardly.
Base stats
| HP | 60 |
|---|---|
| Attack | 40 |
| Defense | 80 |
| Sp. Attack | 60 |
| Sp. Defense | 45 |
| Speed | 40 |
Total 325
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Rock — Cover 4 weaknesses (Fire, Ice, Flying, Bug) — Ancient Power
- Fire — Cover 2 weaknesses (Ice, Bug) — It learns nothing of that type
- Fighting — Cover 2 weaknesses (Ice, Dark) — It learns nothing of that type
- Ground — Cover 2 weaknesses (Fire, Poison) — It learns nothing of that type
- Flying — Covers 1 weakness (Bug) — It learns nothing of that type
- Dark — Covers 1 weakness (Ghost) — Thief
Abilities
- Chlorophyll
- Harvest (Hidden)
Evolution line
Moves
- Absorb
- Ancient Power
- Block
- Bullet Seed
- Confusion
- Curse
- Endure
- Energy Ball
- Extrasensory
- Facade
- Giga Drain
- Grass Knot
- Grassy Glide
- Grassy Terrain
- Helping Hand
- Hypnosis
- Imprison
- Ingrain
- Leaf Storm
- Leech Seed
- Light Screen
- Mega Drain
- Moonlight
- Poison Powder
- Protect
- Psybeam
- Psychic
- Psychic Noise
- Psych Up
- Psyshock
- Reflect
- Rest
- Seed Bomb
- Skill Swap
- Sleep Powder
- Sleep Talk
- Sludge Bomb
- Solar Beam
- Stored Power
- Stun Spore
- Substitute
- Sunny Day
- Swords Dance
- Synthesis
- Tera Blast
- Thief
- Trick
- Uproar
- Worry Seed
- Zen Headbutt
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Speed control
- Ability
- Harvest
- Item
- Life Orb
- Nature
- Modest
- EVs
- 252 HP / 252 SpA / 4 SpD
- Moves
- Sludge Bomb, Stun Spore, Leaf Storm, Psychic