Corvisquire
No. 0822
Type: Flying
The lessons of many harsh battles have taught it how to accurately judge an opponent’s strength.
Base stats
| HP | 68 |
|---|---|
| Attack | 67 |
| Defense | 55 |
| Sp. Attack | 43 |
| Sp. Defense | 55 |
| Speed | 77 |
Total 365
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Fighting — Cover 2 weaknesses (Ice, Rock) — It learns nothing of that type
- Ground — Cover 2 weaknesses (Electric, Rock) — It learns nothing of that type
- Steel — Cover 2 weaknesses (Ice, Rock) — It learns nothing of that type
- Fire — Covers 1 weakness (Ice) — It learns nothing of that type
- Grass — Covers 1 weakness (Rock) — It learns nothing of that type
- Rock — Covers 1 weakness (Ice) — It learns nothing of that type
Abilities
Evolution line
Moves
- Aerial Ace
- Agility
- Air Cutter
- Air Slash
- Brave Bird
- Drill Peck
- Dual Wingbeat
- Endure
- Facade
- Fake Tears
- Fly
- Fury Attack
- Hone Claws
- Hurricane
- Leer
- Nasty Plot
- Peck
- Pluck
- Power Trip
- Protect
- Rest
- Reversal
- Scary Face
- Sleep Talk
- Spite
- Substitute
- Sunny Day
- Swagger
- Swift
- Tailwind
- Take Down
- Taunt
- Tera Blast
- Thief
- U-turn
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Speed control
- Ability
- Unnerve
- Item
- Life Orb
- Nature
- Adamant
- EVs
- 252 HP / 252 Atk / 4 SpD
- Moves
- Scary Face, U-turn, Brave Bird, Thief