Barraskewda
No. 0847
Type: Water
It spins its tail fins to propel itself, surging forward at speeds of over 100 knots before ramming prey and spearing into them.
Base stats
| HP | 61 |
|---|---|
| Attack | 123 |
| Defense | 60 |
| Sp. Attack | 60 |
| Sp. Defense | 50 |
| Speed | 136 |
Total 490
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Flying — Covers 1 weakness (Grass) — Peck
- Ground — Covers 1 weakness (Electric) — Drill Run
- Ice — Covers 1 weakness (Grass) — Ice Beam
- Poison — Covers 1 weakness (Grass) — Poison Jab
- Bug — Covers 1 weakness (Grass) — It learns nothing of that type
- Fire — Covers 1 weakness (Grass) — It learns nothing of that type
Abilities
- Swift Swim
- Propeller Tail (Hidden)
Evolution line
Moves
- Agility
- Aqua Jet
- Bite
- Blizzard
- Brick Break
- Chilling Water
- Close Combat
- Crunch
- Dive
- Double-Edge
- Drill Run
- Endure
- Facade
- Flip Turn
- Focus Energy
- Fury Attack
- Giga Impact
- Hydro Pump
- Hyper Beam
- Ice Beam
- Ice Fang
- Liquidation
- Peck
- Poison Jab
- Protect
- Psychic Fangs
- Rain Dance
- Rest
- Scale Shot
- Scary Face
- Sleep Talk
- Substitute
- Surf
- Swift
- Take Down
- Tera Blast
- Throat Chop
- Waterfall
- Water Pulse
- Whirlpool
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Physical sweeper
- Ability
- Swift Swim
- Item
- Choice Band
- Nature
- Jolly
- EVs
- 4 HP / 252 Atk / 252 Spe
- Moves
- Double-Edge, Flip Turn, Close Combat, Liquidation