Rotom
No. 0479
Type: Electric / Ghost
This bizarre Pokémon appears to be a will-o'-the-wisp powered by electricity. Be wary, as Rotom is both smart and mischievous.
Base stats
| HP | 50 |
|---|---|
| Attack | 50 |
| Defense | 77 |
| Sp. Attack | 95 |
| Sp. Defense | 77 |
| Speed | 91 |
Total 440
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Dark — Covers 1 weakness (Ghost) — Foul Play
- Bug — Covers 1 weakness (Dark) — It learns nothing of that type
- Fairy — Covers 1 weakness (Dark) — It learns nothing of that type
- Fighting — Covers 1 weakness (Dark) — It learns nothing of that type
- Grass — Covers 1 weakness (Ground) — It learns nothing of that type
- Ice — Covers 1 weakness (Ground) — It learns nothing of that type
Abilities
Moves
- Astonish
- Charge
- Charge Beam
- Confuse Ray
- Dark Pulse
- Discharge
- Double Team
- Eerie Impulse
- Electric Terrain
- Electro Ball
- Electroweb
- Endure
- Facade
- Foul Play
- Helping Hand
- Hex
- Hyper Voice
- Light Screen
- Nasty Plot
- Night Shade
- Pain Split
- Poltergeist
- Protect
- Rain Dance
- Reflect
- Rest
- Shadow Ball
- Shock Wave
- Sleep Talk
- Spite
- Stored Power
- Substitute
- Sunny Day
- Swift
- Tera Blast
- Thief
- Thunder
- Thunderbolt
- Thunder Shock
- Thunder Wave
- Trick
- Uproar
- Volt Switch
- Will-O-Wisp
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Setup sweeper
- Ability
- Levitate
- Item
- Life Orb
- Nature
- Modest
- EVs
- 4 HP / 252 SpA / 252 Spe
- Moves
- Thunderbolt, Charge, Volt Switch, Shadow Ball