Morelull
No. 0755
Type: Grass / Fairy
Morelull live in forests that stay dark even during the day. They scatter flickering spores that put enemies to sleep.
Base stats
| HP | 40 |
|---|---|
| Attack | 35 |
| Defense | 55 |
| Sp. Attack | 65 |
| Sp. Defense | 75 |
| Speed | 15 |
Total 285
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Ground — Cover 3 weaknesses (Fire, Poison, Steel) — It learns nothing of that type
- Rock — Cover 3 weaknesses (Fire, Ice, Flying) — It learns nothing of that type
- Fighting — Cover 2 weaknesses (Ice, Steel) — It learns nothing of that type
- Fire — Cover 2 weaknesses (Ice, Steel) — It learns nothing of that type
- Psychic — Covers 1 weakness (Poison) — Dream Eater
- Electric — Covers 1 weakness (Flying) — It learns nothing of that type
Abilities
- Illuminate
- Effect Spore
- Rain Dish (Hidden)
Evolution line
Moves
- Absorb
- Amnesia
- Astonish
- Attract
- Confuse Ray
- Dazzling Gleam
- Draining Kiss
- Dream Eater
- Endure
- Energy Ball
- Facade
- Giga Drain
- Grass Knot
- Growth
- Ingrain
- Leech Seed
- Light Screen
- Magic Room
- Mega Drain
- Moonblast
- Moonlight
- Poison Powder
- Pollen Puff
- Protect
- Rest
- Round
- Safeguard
- Seed Bomb
- Sleep Powder
- Sleep Talk
- Sludge Bomb
- Snore
- Solar Beam
- Spore
- Strength Sap
- Stun Spore
- Substitute
- Sunny Day
- Thunder Wave
- Wonder Room
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Speed control
- Ability
- Effect Spore
- Item
- Life Orb
- Nature
- Modest
- EVs
- 252 HP / 252 SpA / 4 SpD
- Moves
- Stun Spore, Moonblast, Energy Ball, Dream Eater