Salazzle-Totem
No. 0758
Type: Poison / Fire
The winner of competitions between Salazzle is decided by which one has the most male Salandit with it.
Base stats
| HP | 68 |
|---|---|
| Attack | 64 |
| Defense | 60 |
| Sp. Attack | 111 |
| Sp. Defense | 60 |
| Speed | 117 |
Total 480
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Grass — Cover 3 weaknesses (Water, Ground, Rock) — It learns nothing of that type
- Water — Cover 2 weaknesses (Ground, Rock) — It learns nothing of that type
- Ice — Covers 1 weakness (Ground) — It learns nothing of that type
- Bug — Covers 1 weakness (Psychic) — Leech Life
- Dark — Covers 1 weakness (Psychic) — Foul Play
- Ghost — Covers 1 weakness (Psychic) — Shadow Claw
Abilities
Evolution line
Moves
- Acrobatics
- Attract
- Captivate
- Confide
- Covet
- Disable
- Double Slap
- Double Team
- Dragon Claw
- Dragon Pulse
- Dragon Rage
- Dragon Tail
- Ember
- Encore
- Facade
- Fire Blast
- Flame Burst
- Flame Charge
- Flamethrower
- Fling
- Foul Play
- Frustration
- Gunk Shot
- Heat Wave
- Helping Hand
- Hidden Power
- Iron Tail
- Knock Off
- Laser Focus
- Leech Life
- Nasty Plot
- Overheat
- Payback
- Poison Gas
- Poison Jab
- Pound
- Protect
- Rest
- Return
- Round
- Shadow Claw
- Sleep Talk
- Sludge Bomb
- Sludge Wave
- Smog
- Snatch
- Snore
- Substitute
- Swagger
- Sweet Scent
- Taunt
- Thief
- Torment
- Toxic
- Venom Drench
- Venoshock
- Will-O-Wisp
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Special sweeper
- Ability
- Corrosion
- Item
- Choice Specs
- Nature
- Timid
- EVs
- 4 HP / 252 SpA / 252 Spe
- Moves
- Overheat, Sludge Bomb, Dragon Pulse, Sludge Wave