Lumineon
No. 0457
Type: Water
Uses its gleaming fins to hunt its prey. The view of Lumineon schooling near the surface of the sea at night is breathtaking— it's as though there were shining stars right there.
Base stats
| HP | 69 |
|---|---|
| Attack | 69 |
| Defense | 76 |
| Sp. Attack | 69 |
| Sp. Defense | 86 |
| Speed | 91 |
Total 460
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Bug — Covers 1 weakness (Grass) — U-turn
- Flying — Covers 1 weakness (Grass) — Air Slash
- Ice — Covers 1 weakness (Grass) — Ice Beam
- Fire — Covers 1 weakness (Grass) — It learns nothing of that type
- Ground — Covers 1 weakness (Electric) — It learns nothing of that type
- Poison — Covers 1 weakness (Grass) — It learns nothing of that type
Abilities
- Swift Swim
- Storm Drain
- Water Veil (Hidden)
Evolution line
Moves
- Acrobatics
- Agility
- Air Cutter
- Air Slash
- Alluring Voice
- Aqua Ring
- Attract
- Blizzard
- Bounce
- Charm
- Chilling Water
- Confuse Ray
- Dazzling Gleam
- Encore
- Endure
- Facade
- Flip Turn
- Giga Impact
- Gust
- Helping Hand
- Hydro Pump
- Hyper Beam
- Ice Beam
- Icy Wind
- Pound
- Protect
- Psybeam
- Psych Up
- Rain Dance
- Rest
- Safeguard
- Sleep Talk
- Soak
- Substitute
- Surf
- Swift
- Tailwind
- Take Down
- Tera Blast
- Thief
- U-turn
- Waterfall
- Water Gun
- Water Pulse
- Whirlpool
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Pivot
- Ability
- Storm Drain
- Item
- Choice Band
- Nature
- Adamant
- EVs
- 172 HP / 252 Atk / 84 Spe
- Moves
- Flip Turn, Waterfall, U-turn, Acrobatics