Espathra
No. 0956
Type: Psychic
It emits psychic power from the gaps between its multicolored frills and sprints at speeds greater than 120 mph.
Base stats
| HP | 95 |
|---|---|
| Attack | 60 |
| Defense | 60 |
| Sp. Attack | 101 |
| Sp. Defense | 60 |
| Speed | 105 |
Total 481
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Bug — Covers 1 weakness (Dark) — U-turn
- Dark — Covers 1 weakness (Ghost) — Foul Play
- Fairy — Covers 1 weakness (Dark) — Dazzling Gleam
- Flying — Covers 1 weakness (Bug) — Brave Bird
- Ghost — Covers 1 weakness (Ghost) — Shadow Ball
- Fighting — Covers 1 weakness (Dark) — It learns nothing of that type
Abilities
- Opportunist
- Frisk
- Speed Boost (Hidden)
Evolution line
Moves
- Aerial Ace
- Agility
- Baby-Doll Eyes
- Baton Pass
- Body Slam
- Brave Bird
- Calm Mind
- Confuse Ray
- Confusion
- Dazzling Gleam
- Disarming Voice
- Double-Edge
- Drill Peck
- Endure
- Energy Ball
- Expanding Force
- Facade
- Feather Dance
- Flash Cannon
- Foul Play
- Giga Impact
- Growl
- Helping Hand
- Hex
- Hyper Beam
- Hyper Voice
- Last Resort
- Light Screen
- Low Kick
- Lumina Crash
- Mud-Slap
- Night Shade
- Peck
- Pluck
- Pounce
- Protect
- Psybeam
- Psychic
- Psychic Terrain
- Psych Up
- Psyshock
- Quick Attack
- Rain Dance
- Reflect
- Rest
- Sandstorm
- Seed Bomb
- Shadow Ball
- Skill Swap
- Sleep Talk
- Stored Power
- Substitute
- Sunny Day
- Swift
- Take Down
- Tera Blast
- Thief
- Trick
- Trick Room
- Uproar
- U-turn
- Zen Headbutt
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Special sweeper
- Ability
- Speed Boost
- Item
- Choice Specs
- Nature
- Timid
- EVs
- 4 HP / 252 SpA / 252 Spe
- Moves
- Psychic, Energy Ball, Dazzling Gleam, Flash Cannon