Clodsire
No. 0980
Type: Poison / Ground
It lives at the bottom of ponds and swamps. It will carry Wooper on its back and ferry them across water from one shore to the other.
Base stats
| HP | 130 |
|---|---|
| Attack | 75 |
| Defense | 60 |
| Sp. Attack | 45 |
| Sp. Defense | 100 |
| Speed | 20 |
Total 430
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Grass — Cover 2 weaknesses (Water, Ground) — Trailblaze
- Bug — Covers 1 weakness (Psychic) — Megahorn
- Fighting — Covers 1 weakness (Ice) — Body Press
- Rock — Covers 1 weakness (Ice) — Stone Edge
- Steel — Covers 1 weakness (Ice) — Iron Head
- Water — Covers 1 weakness (Ground) — Surf
Abilities
- Poison Point
- Water Absorb
- Unaware (Hidden)
Evolution line
Moves
- Acid Spray
- Amnesia
- Body Press
- Body Slam
- Bulldoze
- Chilling Water
- Curse
- Dig
- Double-Edge
- Earth Power
- Earthquake
- Endure
- Facade
- Giga Impact
- Gunk Shot
- Haze
- Heavy Slam
- Helping Hand
- High Horsepower
- Hydro Pump
- Hyper Beam
- Iron Head
- Liquidation
- Low Kick
- Megahorn
- Muddy Water
- Mud Shot
- Mud-Slap
- Poison Jab
- Poison Sting
- Poison Tail
- Protect
- Rain Dance
- Rest
- Rock Slide
- Rock Tomb
- Sandstorm
- Slam
- Sleep Talk
- Sludge Bomb
- Sludge Wave
- Spikes
- Stealth Rock
- Stomping Tantrum
- Stone Edge
- Substitute
- Surf
- Tail Whip
- Take Down
- Tera Blast
- Toxic
- Toxic Spikes
- Trailblaze
- Venoshock
- Waterfall
- Water Pulse
- Yawn
- Zen Headbutt
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Hazard setter
- Ability
- Unaware
- Item
- Black Sludge
- Nature
- Impish
- EVs
- 252 HP / 252 Def / 4 SpD
- Moves
- Earthquake, Spikes, Gunk Shot, Rock Tomb