Staraptor
No. 0398
Type: Normal / Flying
It has left the flock, having gained strength enough to survive on its own. The astounding force with which Staraptor flies through the air allows it to carry away large, burly targets.
Base stats
| HP | 85 |
|---|---|
| Attack | 120 |
| Defense | 70 |
| Sp. Attack | 50 |
| Sp. Defense | 60 |
| Speed | 100 |
Total 485
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Fighting — Cover 2 weaknesses (Ice, Rock) — Close Combat
- Ground — Cover 2 weaknesses (Electric, Rock) — It learns nothing of that type
- Steel — Cover 2 weaknesses (Ice, Rock) — It learns nothing of that type
- Fire — Covers 1 weakness (Ice) — Heat Wave
- Grass — Covers 1 weakness (Rock) — It learns nothing of that type
- Rock — Covers 1 weakness (Ice) — It learns nothing of that type
Abilities
- Intimidate
- Reckless (Hidden)
Evolution line
Moves
- Acrobatics
- Aerial Ace
- Agility
- Air Cutter
- Air Slash
- Brave Bird
- Close Combat
- Double-Edge
- Double Team
- Dual Wingbeat
- Endeavor
- Endure
- Facade
- Feather Dance
- Final Gambit
- Fly
- Giga Impact
- Growl
- Heat Wave
- Helping Hand
- Hurricane
- Hyper Beam
- Protect
- Quick Attack
- Rain Dance
- Rest
- Sleep Talk
- Struggle Bug
- Substitute
- Sunny Day
- Swift
- Tackle
- Tailwind
- Take Down
- Tera Blast
- Thief
- Uproar
- U-turn
- Whirlwind
- Wing Attack
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Physical sweeper
- Ability
- Intimidate
- Item
- Assault Vest
- Nature
- Jolly
- EVs
- 4 HP / 252 Atk / 252 Spe
- Moves
- U-turn, Close Combat, Brave Bird, Double-Edge