Overqwil
No. 0904
Type: Dark / Poison
Its lancelike spikes and savage temperament have earned it the nickname ”sea fiend.” It slurps up poison to nourish itself.
Base stats
| HP | 85 |
|---|---|
| Attack | 115 |
| Defense | 95 |
| Sp. Attack | 65 |
| Sp. Defense | 65 |
| Speed | 85 |
Total 510
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Ice — Covers 1 weakness (Ground) — Ice Beam
- Water — Covers 1 weakness (Ground) — Surf
- Grass — Covers 1 weakness (Ground) — It learns nothing of that type
Abilities
- Poison Point
- Swift Swim
- Intimidate (Hidden)
Evolution line
Moves
- Acid Spray
- Acupressure
- Agility
- Barb Barrage
- Bite
- Blizzard
- Brine
- Chilling Water
- Crunch
- Curse
- Dark Pulse
- Destiny Bond
- Double-Edge
- Endure
- Facade
- Fell Stinger
- Giga Impact
- Gunk Shot
- Gyro Ball
- Harden
- Haze
- Hex
- Hydro Pump
- Hyper Beam
- Ice Beam
- Icy Wind
- Lash Out
- Liquidation
- Minimize
- Mud Shot
- Pain Split
- Pin Missile
- Poison Jab
- Poison Sting
- Poison Tail
- Protect
- Rain Dance
- Rest
- Reversal
- Scale Shot
- Scary Face
- Shadow Ball
- Sleep Talk
- Sludge Bomb
- Sludge Wave
- Smart Strike
- Spikes
- Spite
- Spit Up
- Stockpile
- Substitute
- Surf
- Swift
- Swords Dance
- Tackle
- Take Down
- Taunt
- Tera Blast
- Throat Chop
- Toxic
- Toxic Spikes
- Venoshock
- Waterfall
- Water Pulse
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Setup sweeper
- Ability
- Intimidate
- Item
- Black Sludge
- Nature
- Jolly
- EVs
- 4 HP / 252 Atk / 252 Spe
- Moves
- Agility, Gunk Shot, Crunch, Liquidation