Impidimp
No. 0859
Type: Dark / Fairy
It sneaks into people’s homes, stealing things and feasting on the negative energy of the frustrated occupants.
Base stats
| HP | 45 |
|---|---|
| Attack | 45 |
| Defense | 30 |
| Sp. Attack | 55 |
| Sp. Defense | 40 |
| Speed | 50 |
Total 265
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Ground — Cover 2 weaknesses (Poison, Steel) — It learns nothing of that type
- Fighting — Covers 1 weakness (Steel) — Drain Punch
- Fire — Covers 1 weakness (Steel) — Burning Jealousy
- Poison — Covers 1 weakness (Fairy) — It learns nothing of that type
- Psychic — Covers 1 weakness (Poison) — It learns nothing of that type
- Steel — Covers 1 weakness (Fairy) — It learns nothing of that type
Abilities
- Prankster
- Frisk
- Pickpocket (Hidden)
Evolution line
Moves
- Assurance
- Bite
- Burning Jealousy
- Chilling Water
- Confide
- Dark Pulse
- Dazzling Gleam
- Draining Kiss
- Drain Punch
- Endure
- Facade
- Fake Out
- Fake Tears
- Flatter
- Fling
- Foul Play
- Lash Out
- Leech Life
- Light Screen
- Low Kick
- Metronome
- Misty Terrain
- Nasty Plot
- Parting Shot
- Play Rough
- Protect
- Reflect
- Rest
- Scary Face
- Sleep Talk
- Substitute
- Sucker Punch
- Swagger
- Take Down
- Taunt
- Tera Blast
- Thief
- Throat Chop
- Thunder Wave
- Torment
- Trailblaze
- Trick
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Speed control
- Ability
- Prankster
- Item
- Life Orb
- Nature
- Modest
- EVs
- 252 HP / 252 SpA / 4 SpD
- Moves
- Thunder Wave, Dark Pulse, Dazzling Gleam, Burning Jealousy