Electrike
No. 0309
Type: Electric
It stores electricity in its fur. It gives off sparks from all over its body in seasons when the air is dry.
Base stats
| HP | 40 |
|---|---|
| Attack | 45 |
| Defense | 40 |
| Sp. Attack | 65 |
| Sp. Defense | 40 |
| Speed | 65 |
Total 295
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Ice — Covers 1 weakness (Ground) — Ice Fang
- Grass — Covers 1 weakness (Ground) — It learns nothing of that type
- Water — Covers 1 weakness (Ground) — It learns nothing of that type
Abilities
- Static
- Lightning Rod
- Minus (Hidden)
Evolution line
Moves
- Agility
- Attract
- Bite
- Body Slam
- Charge
- Crunch
- Curse
- Discharge
- Eerie Impulse
- Electro Ball
- Endure
- Facade
- Fire Fang
- Flamethrower
- Headbutt
- Howl
- Ice Fang
- Iron Tail
- Leer
- Light Screen
- Protect
- Psychic Fangs
- Quick Attack
- Rain Dance
- Rest
- Rising Voltage
- Roar
- Round
- Shock Wave
- Sleep Talk
- Snarl
- Snore
- Spark
- Substitute
- Swift
- Switcheroo
- Tackle
- Thief
- Thunder
- Thunderbolt
- Thunder Fang
- Thunder Wave
- Uproar
- Volt Switch
- Wild Charge
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Speed control
- Ability
- Lightning Rod
- Item
- Life Orb
- Nature
- Modest
- EVs
- 252 HP / 252 SpA / 4 SpD
- Moves
- Thunder Wave, Volt Switch, Thunderbolt, Flamethrower