Wingull
No. 0278
Type: Water / Flying
It soars on updrafts without flapping its wings. It makes a nest on sheer cliffs at the sea’s edge.
Base stats
| HP | 40 |
|---|---|
| Attack | 30 |
| Defense | 30 |
| Sp. Attack | 55 |
| Sp. Defense | 30 |
| Speed | 85 |
Total 270
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Ground — Cover 2 weaknesses (Electric, Rock) — It learns nothing of that type
- Fighting — Covers 1 weakness (Rock) — It learns nothing of that type
- Grass — Covers 1 weakness (Rock) — It learns nothing of that type
- Steel — Covers 1 weakness (Rock) — It learns nothing of that type
Abilities
Evolution line
Moves
- Acrobatics
- Aerial Ace
- Agility
- Air Cutter
- Air Slash
- Aqua Ring
- Blizzard
- Brave Bird
- Chilling Water
- Dual Wingbeat
- Endure
- Facade
- Feather Dance
- Fly
- Growl
- Gust
- Helping Hand
- Hurricane
- Hydro Pump
- Ice Beam
- Icy Wind
- Knock Off
- Liquidation
- Mist
- Muddy Water
- Protect
- Quick Attack
- Rain Dance
- Rest
- Roost
- Sleep Talk
- Snowscape
- Soak
- Substitute
- Supersonic
- Surf
- Swift
- Tailwind
- Take Down
- Tera Blast
- Thief
- Twister
- U-turn
- Waterfall
- Water Gun
- Water Pulse
- Whirlpool
- Wide Guard
- Wing Attack
What the optimizer would run
Rules: Gen 9 OU (singles)