Wartortle
No. 0008
Type: Water
It cleverly controls its furry ears and tail to maintain its balance while swimming.
Base stats
| HP | 59 |
|---|---|
| Attack | 63 |
| Defense | 80 |
| Sp. Attack | 65 |
| Sp. Defense | 80 |
| Speed | 58 |
Total 405
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Ground — Covers 1 weakness (Electric) — Mud Shot
- Ice — Covers 1 weakness (Grass) — Ice Beam
- Bug — Covers 1 weakness (Grass) — It learns nothing of that type
- Fire — Covers 1 weakness (Grass) — It learns nothing of that type
- Flying — Covers 1 weakness (Grass) — It learns nothing of that type
- Poison — Covers 1 weakness (Grass) — It learns nothing of that type
Abilities
Evolution line
Moves
- Aqua Tail
- Bite
- Blizzard
- Body Slam
- Brick Break
- Chilling Water
- Dig
- Double-Edge
- Endure
- Facade
- Fling
- Flip Turn
- Focus Punch
- Gyro Ball
- Haze
- Helping Hand
- Hydro Pump
- Ice Beam
- Ice Punch
- Ice Spinner
- Icy Wind
- Iron Defense
- Liquidation
- Muddy Water
- Mud Shot
- Protect
- Rain Dance
- Rapid Spin
- Rest
- Shell Smash
- Sleep Talk
- Substitute
- Surf
- Tackle
- Tail Whip
- Take Down
- Tera Blast
- Water Gun
- Water Pledge
- Water Pulse
- Wave Crash
- Weather Ball
- Whirlpool
- Withdraw
- Zen Headbutt
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Pivot
- Ability
- Rain Dish
- Item
- Choice Band
- Nature
- Adamant
- EVs
- 172 HP / 252 Atk / 84 Spe
- Moves
- Flip Turn, Focus Punch, Wave Crash, Ice Spinner