Servine
No. 0496
Type: Grass
When it gets dirty, its leaves can’t be used in photosynthesis, so it always keeps itself clean.
Base stats
| HP | 60 |
|---|---|
| Attack | 60 |
| Defense | 75 |
| Sp. Attack | 60 |
| Sp. Defense | 75 |
| Speed | 83 |
Total 413
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Rock — Cover 4 weaknesses (Fire, Ice, Flying, Bug) — It learns nothing of that type
- Fire — Cover 2 weaknesses (Ice, Bug) — It learns nothing of that type
- Ground — Cover 2 weaknesses (Fire, Poison) — It learns nothing of that type
- Flying — Covers 1 weakness (Bug) — Aerial Ace
- Electric — Covers 1 weakness (Flying) — It learns nothing of that type
- Fighting — Covers 1 weakness (Ice) — It learns nothing of that type
Abilities
Evolution line
Moves
- Aerial Ace
- Bullet Seed
- Calm Mind
- Coil
- Double-Edge
- Endure
- Energy Ball
- Facade
- Gastro Acid
- Giga Drain
- Grass Knot
- Grass Pledge
- Grassy Glide
- Grassy Terrain
- Growth
- Helping Hand
- Knock Off
- Leaf Blade
- Leaf Storm
- Leech Seed
- Leer
- Light Screen
- Magical Leaf
- Mega Drain
- Petal Blizzard
- Protect
- Reflect
- Rest
- Seed Bomb
- Slam
- Sleep Talk
- Solar Beam
- Substitute
- Sunny Day
- Swift
- Swords Dance
- Tackle
- Take Down
- Taunt
- Tera Blast
- Trailblaze
- Vine Whip
- Wrap
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Bulky attacker
- Ability
- Contrary
- Item
- Choice Band
- Nature
- Adamant
- EVs
- 172 HP / 252 Atk / 84 Spe
- Moves
- Petal Blizzard, Double-Edge, Aerial Ace, Knock Off