Heatmor
No. 0631
Type: Fire
A flame serves as its tongue, melting through the hard shell of Durant so that Heatmor can devour their insides.
Base stats
| HP | 85 |
|---|---|
| Attack | 97 |
| Defense | 66 |
| Sp. Attack | 105 |
| Sp. Defense | 66 |
| Speed | 65 |
Total 484
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Grass — Cover 3 weaknesses (Water, Ground, Rock) — Giga Drain
- Water — Cover 2 weaknesses (Ground, Rock) — It learns nothing of that type
- Electric — Covers 1 weakness (Water) — Thunder Punch
- Fighting — Covers 1 weakness (Rock) — Superpower
- Ground — Covers 1 weakness (Rock) — Stomping Tantrum
- Ice — Covers 1 weakness (Ground) — It learns nothing of that type
Abilities
- Gluttony
- Flash Fire
- White Smoke (Hidden)
Moves
- Amnesia
- Attract
- Belch
- Bind
- Body Slam
- Brutal Swing
- Bug Bite
- Burning Jealousy
- Curse
- Dig
- Drain Punch
- Endure
- Facade
- Fire Blast
- Fire Lash
- Fire Punch
- Fire Spin
- Flamethrower
- Flare Blitz
- Fling
- Focus Blast
- Fury Swipes
- Giga Drain
- Giga Impact
- Heat Wave
- Hone Claws
- Incinerate
- Inferno
- Lick
- Low Kick
- Night Slash
- Overheat
- Protect
- Rain Dance
- Rest
- Rock Tomb
- Round
- Scorching Sands
- Shadow Claw
- Slash
- Sleep Talk
- Snore
- Solar Beam
- Spit Up
- Stockpile
- Stomping Tantrum
- Substitute
- Sucker Punch
- Sunny Day
- Superpower
- Swallow
- Tackle
- Taunt
- Thief
- Throat Chop
- Thunder Punch
- Tickle
- Will-O-Wisp
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Setup sweeper
- Ability
- Flash Fire
- Item
- Life Orb
- Nature
- Modest
- EVs
- 252 HP / 252 SpA / 4 SpD
- Moves
- Amnesia, Overheat, Belch, Scorching Sands