Charjabug
No. 0737
Type: Bug / Electric
Its digestive processes convert the leaves it eats into electricity. An electric sac in its belly stores the electricity for later use.
Base stats
| HP | 57 |
|---|---|
| Attack | 82 |
| Defense | 95 |
| Sp. Attack | 55 |
| Sp. Defense | 75 |
| Speed | 36 |
Total 400
What to answer with
Attacking types that hit what hits it hard, and the best move of each one it learns.
- Ground — Cover 2 weaknesses (Fire, Rock) — Mud Shot
- Water — Cover 2 weaknesses (Fire, Rock) — It learns nothing of that type
- Fighting — Covers 1 weakness (Rock) — It learns nothing of that type
- Grass — Covers 1 weakness (Rock) — It learns nothing of that type
- Rock — Covers 1 weakness (Fire) — It learns nothing of that type
- Steel — Covers 1 weakness (Rock) — It learns nothing of that type
Abilities
Evolution line
Moves
- Baton Pass
- Bite
- Bug Bite
- Charge
- Charge Beam
- Crunch
- Dig
- Discharge
- Eerie Impulse
- Electric Terrain
- Electro Ball
- Electroweb
- Endure
- Facade
- Iron Defense
- Light Screen
- Lunge
- Mud Shot
- Mud-Slap
- Poison Jab
- Pounce
- Protect
- Rain Dance
- Rest
- Skitter Smack
- Sleep Talk
- Spark
- Sticky Web
- String Shot
- Struggle Bug
- Substitute
- Take Down
- Tera Blast
- Thunder
- Thunderbolt
- Thunder Wave
- Vise Grip
- Volt Switch
- Wild Charge
- X-Scissor
What the optimizer would run
Rules: Gen 9 OU (singles)
- Role
- Hazard setter
- Ability
- Battery
- Item
- Magnet
- Nature
- Careful
- EVs
- 252 HP / 4 Def / 252 SpD
- Moves
- Wild Charge, Sticky Web, Pounce, Poison Jab